We didn't spot much else of note added to the mix, but continued play brought us to the simple conclusion that there are better ways to experience this excellent game. All of the characters that were once exclusive to each platform now come together on Switch, which is nice, while Kung Foot gains a tournament mode with local WiFi support (which doesn't extend to the main game as far as we can tell) but really - that's it. It's still Rayman Legends, it's still an excellent game - and yes, it offers up a 1080p presentation - but definitive? No.Ĭontent-wise, it does at least offer a few additions but none of them are particularly exciting. ![]() In some respects, the Switch version has more in common with the last-gen Xbox 360 and PS3 games. Wii U, Xbox One, PS4 - all offer a tangibly improved experience. As beautiful as ever, Legends is a great fit for Nintendo's console hybrid, but there's a problem: it's called the Definitive Edition when the reality is that the port has so many small niggles that the label just isn't accurate. Before we go on, let's stress that Rayman Legends is and has always been a highly enjoyable platformer - one of the best of the last five years - and it's the same core game released today on Switch.
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